

I say that because once they realized how much money they could make off of GTAO, they put single player stuff on the back burner and cancelled the additional singleplayer DLC. It’s my opinion that the main reason the gap between the release of GTA5 and (the soon to be release of) GTA6 was so large is due to them realizing how lucrative GTA Online was.
Don’t get me wrong, I sunk so many damn hours into GTA:O, but I felt the greatest parts of GTA have always been the single player environment, unique missions, and stories.












“there’s no such thing as God and the devil, and you’re an idiot for believing that. Now excuse me while I try to live my life under the assumption I’ll either be tortured or rewarded for all eternity by a vengeful omnipotent AI.”