I’ve finally finished school and have passed all my exams, so finally I can live a life unshackled from scholarly duties. Which means that I have more time to shitpost (you’re welcome 😘)

My weekend is pretty busy, so I probably won’t be playing too much. If I do, I’ll probably rotate between Monster Hunter Rise and Monster Hunter Freedom Unite via PPSSPP again :)

I’m not sure I’ve had fights like this, actually. Most of the bosses I’ve encountered I’ve either seen before in videos and had not made up an opinion on, or they were new to me, so I went in with an open mind. Maybe the two Gundyrs in DS3? Both were made out to be a lot harder than they actually were in the end, but for someone new to soulslikes they likely pose more of a challenge.

  • Fushuan [he/him]@lemmy.blahaj.zone
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    13 days ago

    My response to those usually is: cool, bye.

    They complain that souls games shouldn’t have difficulty sliders because the Devs designed the experience purposefully, but the they cry when we create our ingame difficulty sliders using the tools that the Devs provided purposefully. Don’t give energy to hypocrites.