• Coelacanth@feddit.nu
    link
    fedilink
    English
    arrow-up
    19
    ·
    26 days ago

    (…) BioShock still looks good because it wasn’t trying to get every nut and bolt super realistically rendered. It was a style."

    Totally agreed, and the same goes for almost every other game with stylized graphics too (well, the good ones). Art direction trumps graphical fidelity every time, and stylized graphics don’t run into the uncanny valley problem of attempted (but not quite successful) photorealistic graphics.

    • Wav_function@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      26 days ago

      stylized graphics don’t run into the uncanny valley problem of attempted (but not quite successful) photorealistic graphics

      Agrees in Mass Effect 3

  • tiramichu@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    9
    ·
    26 days ago

    Style always wins over realism, but we can’t pretend that BioShock didn’t have amazing graphics for the time.

    As the article rightly points out, the mid 2000s were the peak of the graphics war. Every new game was in an arms race to be the most jaw-dropping yet, and BioShock’s impressive visuals were no exception.

    But yes, it also has style, and style is why it’s still a beauty nearly two decades later.