LMAO I can promise you, they worked at one point, and I did play them. I know apex doesn’t work in Linux now because the devs purposely decided to break Linux/Proton compatibility, and I believe Warzone is the same way. Battlefield was a buggy mess and not very fun to me when I played it, so I didn’t really keep up with what happened there, but I wouldn’t be surprised if that was dev incompetency as well. Why blame Linux when it’s the devs of those games that are breaking compatibility, either purposely or out of incompetence?
Battlefield 6 has literally never worked on Linux. Kernel level anti-cheat has been required from day 1. COD too, has had it for years. BO7, BO6, MW3, MW2, etc - you haven’t played them on Linux.
I think I’m thinking of Battlefield 2042, the one with the huge maps and like 128v128 matches. Never said I played any of the COD franchise, those games are dog shit
Me saying that you clearly haven’t played a game that doesn’t work on Linux, and has never worked on Linux, on Linux, isn’t defending kernel level anti-cheat. It’s simply correcting your misinformation.
If I said that Gran Turismo 7 doesn’t work on Series X now, but I definitely played it on there a few years ago, would you agree with me so as to not deny my personal experience?
I promise you, you don’t know what you’re talking about, but you’re dug in because any amount of nuance threatens your stance of “Linux bad because no play popular games, grr”
So this conversation isn’t going to go anywhere. Feel free to continue, but it’s already effectively over. Nothing I say will change what you think because you’re entrenched, and nothing you say will change what I think because it won’t be based in reality or reason.
LMAO I can promise you, they worked at one point, and I did play them. I know apex doesn’t work in Linux now because the devs purposely decided to break Linux/Proton compatibility, and I believe Warzone is the same way. Battlefield was a buggy mess and not very fun to me when I played it, so I didn’t really keep up with what happened there, but I wouldn’t be surprised if that was dev incompetency as well. Why blame Linux when it’s the devs of those games that are breaking compatibility, either purposely or out of incompetence?
Battlefield 6 has literally never worked on Linux. Kernel level anti-cheat has been required from day 1. COD too, has had it for years. BO7, BO6, MW3, MW2, etc - you haven’t played them on Linux.
I think I’m thinking of Battlefield 2042, the one with the huge maps and like 128v128 matches. Never said I played any of the COD franchise, those games are dog shit
Nah BF2042 has kernel level anti-cheat in MP.
BF1 and BF5 I believe worked on Linux.
Warzone has never worked on Linux.
Lol k, keep making assertions about my personal experiences. Anything other than admit there might be some nuance you’re not seeing
You can’t have “personally experienced” playing games on Linux that do not and have not ever worked on Linux. There’s no “nuance” here.
I wonder what has to happen to someone to make them deny someone’s personal experiences in order to defend kernel level anti-cheat
Me saying that you clearly haven’t played a game that doesn’t work on Linux, and has never worked on Linux, on Linux, isn’t defending kernel level anti-cheat. It’s simply correcting your misinformation.
If I said that Gran Turismo 7 doesn’t work on Series X now, but I definitely played it on there a few years ago, would you agree with me so as to not deny my personal experience?
I promise you, you don’t know what you’re talking about, but you’re dug in because any amount of nuance threatens your stance of “Linux bad because no play popular games, grr”
So this conversation isn’t going to go anywhere. Feel free to continue, but it’s already effectively over. Nothing I say will change what you think because you’re entrenched, and nothing you say will change what I think because it won’t be based in reality or reason.