

But it’s not really the same kind of calculation as the car accident though. It’d be impossible to know if anyone using it ever had died from doing so, so impossible to compare the statistics and the concern is about whether the act of being teleported constitutes dying so depending on the answer to that the odds are either 100% or 0 (unless they have some kind of safety issue with more traditional, visible death or injury that bumps that up to something above 0% but below 100).


The trouble with kids is that there’s an element of random chaos in the decision making that cannot be accounted for and it’s likely the fallout from those decisions that ultimately helps them develop the palpable and visceral sense against making them as they get older. I’m sure literally trying very hard to teach them the value of things helps, they do have the capacity to listen and learn after all. But the way I see it there’s always a non zero chance that some totally different and bizarre thinking process will override all of that at random moments.