

You said they’re called octets because they’re supposed to be written in octal. I was saying why I don’t think that’s true.


You said they’re called octets because they’re supposed to be written in octal. I was saying why I don’t think that’s true.


That smells a little like folk etymology to me, are you sure about that? My understanding is that since the word is older than computers and can refer to any group of 8 things, “octet” in computing just came from the need to communicate a group of exactly 8 bits given that bytes aren’t always that size.


Slow depends on the use case. If your main bottlenecks are in code that people have written highly optimized lower-level libraries for, it could be slower to roll your own implementation or use a less mature library in a different language. And in some cases it might not matter if you take 1 ms or 100 ms to do something.
It works the other way too, and you have to weigh the pros and cons of your specific case when you choose a language. What level of abstraction do you want to work at, how stable do you need the toolchain to be, how familiar you are with the language, what’s supported in the language, how easy is it to do what you want, what’s the norm in the domain you’re working in, etc.


- How can iodéOS (Lineage fork) be installed on phones with bootloaders locked?
I just don’t understand how they can create an installer that works with bootloader locked phones, and then the OS remain completely secure.
Barring exploits, phones with a locked bootloader can’t be flashed with a different OS by design.
One of the games of all time