

In general, they hold that criminalising loot boxes as a form of gambling “will have an impermissible chilling effect on protected videogame design”, creating a risk of liability for people who stream about lootboxes together with people who sell analogous products, like the aforesaid packets of baseball cards.
I’m failing to see the problem here. Baseball cards, randomized “blind boxes” and packs are all gambling aimed at kids. If we “chill” that sort of speech (and commercial speech has long received less protection) that’s a good thing.







It’s good to have this sort of thing, but it’s been long enough since I’ve had a problem that I barely even look at ProtonDB anymore, before buying a game. I recently bought Windrose, fired it up, started playing and then thought, “huh, I should have probably checked it on ProtonDB before I bought it.” One of these days, I might go check it’s status; but, I’d much rather just spend the time playing it. It just worked, after all.