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Joined 2 years ago
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Cake day: March 3rd, 2024

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  • Sometimes you want a specific build as you are learning, but now you unlock some new thing that has no synergy with anything else or has some niche use and it’s diluted the pool making it harder to build what you wanted.

    I’d prefer games like this have toggles or some other mechanic that can allow upgrades without making the game harder. Slay The Spire is a good example, I love the game, but I’d rather not unlock some stuff. Or Gunfire Reborn, you have to roll stats on weapons, but then you unlock more weapons, so now you have a harder time finding the gun you want, let alone one with good stats on. Bad design imho.