Ocarina of time —- running into the owl and accidentally pressing a to skip, but you have to hear it again if you press a to skip. Becomes frustrating.
Pokemon blue/red—- the slow ass POKE-CENTER
And to add on; to save the game, it asks so many questions.
Well, tell me your frustrating parts in any games

Any new game start in Un modded Bethesda games.
Hey you, you’re finally awake!
You are the one from my dreams!
Or a 40 minute bullshit where you crawl around the floor as a baby for no fkin reason in fo3
Anything before the boss that just killed me
The forty-five minutes it takes to start a new game of Final Fantasy Tactics Advance.
Blood moon in BotW and TotK. Why do we have to go through this every time?
I’m fairness, I think for the BotW blood moon it’s because it serves as a loading screen
Totally agreed. I played botw years ago and I despise it. And that blood moon animation. They should show it once, in the beginning of the game, and then either cut it short or a “hold A to skip” option.
there was a skip option, minus I think?
It doesn’t work fast enough at all.
Mass Effect 1: the minute-long unskippable cutscene before the fight with Matriarch Benezia. I can’t remember if I was just terrible at that fight or what, but I had to watch that scene SO. MANY. TIMES.




