I was thinking about starting Dark Souls again since my last save got deleted. I’d probably play on PC this time around for convenience. Maybe I’ll get to it this weekend. :)
I’ve got two tattoos and both are kinda related to soulslikes. The first one are two koi fish circling a sunflower against a backdrop of waves. While not originally intended as such, I do love Sekiro a lot, so the koi also represent the big carp in Sekiro who’s just really cool.
My second tattoo is quite clearly inspired by soulslikes. It’s a blue butterfly with two white lilies under and over it. The butterfly is in reference to the butterflies found in Lies of P as well as a direct nod to Sophia while the white lilies can be found in Gehrman’s boss arena in Bloodborne. Love both games, so I was looking for a way to incorporate them both into one tattoo.
Do you have any Soulslike-inspired tattoos? Would you like to share if you do?



DS2. Last of the Fromsoft games & I’ve no idea why it gets the grief it does. I’m loving it, even the weird stamina differences.
Which version are you playing?
Apparently the version where you need a million branches of yore, or whatever they’re called, but there are none to be found 😐 SOTFS.
Hah Yeah that’s the version I have, I’m wondering if I should do a replay through of that or buy the newest version
I was replaying it a bit this week and the loss of max life on death is just annoying. Like, dying to a pack of dogs because I was bold instead of cheesing it is not fun, and losing max health each time is just an insult. It clashes with the whole “keep going until you get it right” motif.
Yeah, that can be a bit frustrating. Even though it’s technically less brutal than losing Embered or Great Rune, it just feels worse. In DS3 and ER those feel like/are bonuses. In DS2 it feels more like a punishment. Human Effigies are about as or a bit more plentiful than Embers and Rune Arcs; just use them about as often as you would Embers and you should be fine. You never truly run out, but it’s a hassle to get more.
If I recall, in ds3 you get embered whenever you clear a boss. Not so in DS2. You need to co-op (which is rare now that the game is old, but even when it was new soul memory complicated it), or use a hard to farm item.
I actually never used the great runes in elden ring because I never remembered they were an option. I probably would have if you started powered up and lost it. Feels much worse that way.
Yeah, it would be nice if in ER when you beat a Boss or at least when you beat a Remembrance Boss the game would activate your Great Rune. That would be a small but nice change.
In DS2 you don’t lose immediately 30% of your health when you die and you can mitigate that further with the Ring of Binding. The finite amount of item pick ups is also a bit higher than in DS3 (at least I think so). Enemy drops of Human Effigies are also more common. Also there is another infinite source of Effigies: you can trade Prism Stones with the Birds for them. Tedious but infinite. (You can buy infinite Stones from the cat.)
Still, I stand by what I said initially, the feeling of losing the bonus of Embered is much less bad than slowly losing your max health in Dark Souls 2. Even though it’s nice story telling through game mechanics. The Cursed One losing themselves to the curse and slowly turning more and more hollow.
I think your analysis is correct, and it’s kind of just basic human psychology. Humans are extremely loss-averse and losing something you feel like you had the right to (HP bar) feels worse than something framed as a bonus (embered). There are tons of psychological experiments coming to similar conclusions using money for example, where the same end outcome ends up registering completely differently for people depending on how it’s framed.
I was wondering what you guys were on about until you mentioned the Ring of Binding! I’m finding that i have enough Human Effigies for the time being.
Ugh, and I started as a cleric, which is just weak until you find the Lightning spell, so you lose to gank squads from the tiniest mistakes (aggroing more than one at a time usually).
The mace at least is a surprisingly strong weapon.
At some point they nerfed lightning, sadly. It used to have a lot more casts