I mean a really small change.
For example: Have Fist Weapons in Dark Souls 1 do double damage. That’s a small change, which could be implemented by changing a couple of values. A big change would be: Adding the sixth Archstone in Demon’s Souls with the Northern Limit area. That’s a big change, and it would take a team a couple of weeks to implement, but that’s not what this post is about. I’m talking about really small changes that could be implemented in a lazy afternoon or two.


DS1 - remove the dragon butts from Lost Izalith. They serve no purpose, and I think the area would actually be more interesting and thematic without them in it, as a barren wasteland of lava.